size 11 object.c ret->size.x = w;
size 12 object.c ret->size.y = h;
size 25 object.c int w = obj->size.x;
size 26 object.c int h = obj->size.y;
size 8 object.h vector2 size;
size 33 screen.c for(y=0;y<obj->size.y;y++){
size 34 screen.c for(x=0;x<obj->size.x;x++){
size 35 screen.c if(obj->shape[(int)(obj->size.x)*y+x] !=' '){