bomb 11 movingobject.c int(*bomb)(movingobject* obj),
bomb 18 movingobject.c ret->bomb = bomb;
bomb 14 movingobject.h int (*bomb)(struct movingobject* obj);
bomb 23 movingobject.h int(*bomb)(movingobject* obj),
bomb 54 movingobjectmanager.c if(mobj->bomb(mobj)){
bomb 58 movingobjectmanager.c ->bomb((movingobject*)(nodes[id]->data))){