1 /* event.h */
2 #ifndef _EVENT_H_
3 #define _EVENT_H_
4
5 #include<vector2.h>
6 #include<movingobject.h>
7 #include<content.h>
8
9 typedef struct event{
10 struct general gene;
11 int time;
12 vector2 pos;
13 vector2 vel;
14 movingobject* mobj;
15 char* name;
16 } event;
17
18 event* newevent(int time, vector2 pos, vector2 vel,
19 movingobject* mobj, char* name);
20 #endif